Replay storage of runtime information. More...
|struct replay_scenario *||scenario|
|The scenario. |
|struct replay_moment *||now|
|Current moment. |
|struct fake_pending *||pending_list|
|List of pending queries in order they were sent out. More...|
|struct replay_answer *||answer_list|
|List of answers to queries from clients. More...|
|struct replay_answer *||answer_last|
|last element in answer list. More...|
|struct fake_timer *||timer_list|
|list of fake timer callbacks that are pending |
|callback to call for incoming queries |
|user argument for incoming query callback |
|struct infra_cache *||infra|
|ref the infra cache (was passed to outside_network_create) |
|the current time in seconds |
|the current time in microseconds |
|void(*||sig_cb )(int, void *)|
|signal handler callback |
|signal handler user arg |
|time to exit cleanly |
|size of buffers |
|Tree of macro values. More...|
Replay storage of runtime information.
|struct fake_pending* replay_runtime::pending_list|
List of pending queries in order they were sent out.
First one has been sent out most recently. Last one in list is oldest.
|struct replay_answer* replay_runtime::answer_list|
|struct replay_answer* replay_runtime::answer_last|
last element in answer list.
Referenced by comm_point_send_reply().